Alrighty! I’ve been asked to talk more about why I am so excited about Warhammer Online. I think that I can achieve that in this post, so for now I will try and accomplish killing two birds with one big heavy stone. I’m seeing more and more comparisons between the two games. Some of them are spot on but others are way off base. I feel it’s prudent to clarify a few things for some people who may either not understand or be confused about the clear differences between these two games. It’s important to try and put all bias aside and drop the personal feelings about which is a “better” game. They are both great games. Objectivity is key when explaining the similarities and differences. Warhammer is not WoW. WoW is not Warhammer. Each game follows a very clear path.
Similarities
Graphics - Both games look similar in that they have adopted a high fantasy “cartoon” look. While Warhammer steps slightly beyond the pure cartoon look and introduces some grunge you would have to be blind to say that they don’t look similar. This is the part where most people bring up the infamous supposed and perhaps never existing lawsuit filed by Games Workshop against Blizzard. All things aside you can’t deny the similarities. For your viewing pleasure, I present a few screenshots I found here that clearly show the differences. Please keep in mind that WoW is obviously older than WAR and that these are not my screenshots.
I think Penny Arcade says it best.
Races - This one is a given. Orcs, Elves, Dwarves, Goblins. See previous regarding speculation.
Quests and PvE - It’s a MMORPG. Both games will have PvE and quests. (See latter Differences for Quest explanation)
Raids - Both WoW and WAR have Raids. (See latter differences)
PvP - Yes, both games have PvP. BUT…
Differences
PvP - This is a big one folks so please read closely. World of Warcraft has PvP but it is not clearly woven into the very fabric of the game. In World of Warcraft you enter into battlegrounds to compete against the other faction to earn points to gain ranks to unlock gear to be better at killing the opposing faction to … repeat. In Warhammer PvP is the game. All roads lead to the Realm vs Realm (RvR) gameplay. In Warhammer the entire world is the battlefield. As you level up you progress through 4 tiers (level 1-40 divided) you battle against the other realm for a goal. That’s another difference between the games. WoW’s PvP doesn’t serve an overall purpose in the game. Warhammer’s PvP does. You can’t progress in tier 3 without tier 2’s victory. Need further clarification? I thought you might so here’s an instructional video.
Explanation on PvP tiers in Warhammer Online straight from the Devs in Video Format.
In Warhammer Online you do have something to lose in PvP. Some people think that WAR is pointless PvP. How does losing your main city to the enemy sound? How about losing actual territory such as Keeps (castles) that were held by your guild? (See latter differences for more explanation). And quite possibly the greatest incentive to do well in the RvR is that you need do better than your opponents or they will get stronger. If your enemy is constantly killing you then they are going to have Victory Points, more land, better skills, cooler looking characters, and you’re going to feel like a dirty little squig for sucking. In World of Warcraft no one cares how well your faction does. If you all suck in the battlegrounds it has no impact on the world around you.
Keeps, Siege Weapons, and Open World RvR - This is huuuge. Remember all the promises Blizzard gave about siege weapons and open world pvp objectives, yada yada yada? Warhammer Online is actually delivering. Before anyone claims WAR just took WoW’s ideas brush up on DAOC. Paul and Josh explain it much better than I do. Watch the video then read on.
Thursday, January 03, 2008
WAR != WoW
Labels: World of Warcraft Articles
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